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Danil Shalabanov
Danil Shalabanov
3D Environment / Level Artist
Saint Petersburg, Russia

Summary

Hi everyone
I am a self-taught 3D artist with a genuine passion for the world of gaming. Throughout my creative journey, I have not only strengthened my technical and creative skills, but also developed a curiosity and passion for technology in creating environments for game locations. Enthusiastically learning and utilizing the latest tools, techniques, and software to push the boundaries of visual storytelling and create immersive experiences that captivate and engage audiences. Whether it's creating complex modular constructions, realistic textures, or optimizing assets for optimal performance.
Third-person games capture my attention the most, because it is in these locations that you can get a very close look at the methods and techniques used by skilled artists in the art of environment creation. I am inspired by historical games with open worlds, such as the later Assassin’s Creed series: Origins, Odyssey, and Valhalla. Space horror games such as Dead Space Remake and The Callisto Protocol are also fascinated for me to.

Skills

3D ModelingDigital SculptingProp ModelingTexturingEnvironment artLevel art

Software proficiency

3ds Max
3ds Max
Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
UVLayout
UVLayout
RizomUV
RizomUV