Hi all
In this difficult and angry time I want something calm and peaceful. Therefore, I want to share with you my new homeproject.
In this project, I tried to improve my skills in creating plants and foliage elements. I actively studied SpeedTree.
Rocks, wood and other surfaces were sculpted in ZBrush, then retopology and UV were done. Trees, bushes and flowers were created in SpeedTree with subsequent integration into 3ds Max.
Modular objects, landscape, rocks and cliffs, trees were textured procedurally using tile textures and color masks in Unreal Engine.