Hi everyone!
I continue to create calm and peaceful scenes because this difficult and evil period of time is not over yet!
That's why I want to share my new home project with you.
In this project, I tried to improve my skills in creating plants and foliage elements. I actively studied SpeedTree.
Rocks, wooden and other surfaces were sculpted in ZBrush, then retopologized and UV mapped. Trees, bushes, and flowers were created in SpeedTree and then integrated into 3ds Max.
Modular objects, landscape, rocks, cliffs, and trees were textured procedurally using tile textures and color masks in Unreal Engine.